Check-in / Check-out
Edgar Vieira, Leonor Maia, Maria Craveiro and Olga Marinho
Faculty of Fine Arts of the University of Porto, Portugal
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The aim of Check-in / Check-out was to create a cybertext that would allow some form of interaction with the reader in order to make their role one of inclusion and intervening.
The installation was created using videos of people’s silhouettes and audio recordings to explore the opposing perspectives on the growth of tourism in a city through the use of two contrasting colours: red and blue.
For the arguments presented various citations were recorded and collected, which were then distributed in six subtopics: Security, Social Impact, Capacity/Affluence, Economic Impact, Gentrification/Housing, Heritage preservation/Development.
The software “Processing” was used to generate the content in a random order. To achieve this result, three videos were created for each subtopic, containing different silhouettes and citations so they would never repeat each time. Then, a random order of videos was created every time the code was run so that the same subtopic never played consequently. To be able to display the two different perspectives on the different projectors, each video is separated by its colour on its respective computer.
The intention was to create a space where the pros and cons were exposed neutrally, letting each visitor immerse in the discussion and pick a side.
Edgar Vieira, Leonor Maia, Maria Craveiro and Olga Marinho
Are four 20 to 22-year-old students from Porto, who studied Visual Arts while in high school at different schools. At university, they met at the first degree in Communication Design at Faculdade de Belas Artes in Universidade do Porto, and are currently attending their 3rd year. In this context, they developed the project “check-in / check-out”, which allowed them to have an approach to different perspectives about the growth of tourism in their city.
Ludic Aesthetics Online Exhibition
Ludic Aesthetics Online Exhibition presents 15 works that explore ludic aesthetics as an essential way of reflecting, challenging, and creating meaning in society and techno-culture. The relationships between the works offer a diverse and dynamic showcase of playfulness at its core in creative coding and computation.
We invite you to explore how artists, academics, researchers, and practitioners explored and interpreted such a notion in their works.
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