Ana Loreto

Sound Canvas

Faculty of Fine Arts of the University of Porto, Portugal

image of the project
Have we wondered how does the sound of our breath looks? Or the keys of our computer when we write? Or even the "silence"? Have we seen our own voice?
image of the project

By interacting with sound´s volume, pitch, rhythm, combined with some variable parameters, Sound Canvas materializes sound frequencies in a visual way.

The microphone receives the information of the volume and pitch (low,mid high). These values influence the line position and colors. The drawing is generated in a symmetrical way, divided by 6 connected parts. The higher the volume, the more the shape expands from the center.

Low, mid and high frequencies and the sound volume are mixed and mapped within the color spectrum. The saturation is defined by the volume and brightness is given by high frequencies. There are 4 color modes (with fixed hue, saturation, and brightness), that alternate every time a new drawing starts.

image of the project
Sound Canvas invites us to play with our voice, music and audible objects around us. And makes us realise the subtle sounds of our environment.

Experience the project

In the website, there are buttons that allow you to stop the drawing, restart and save it.

ana loreto

Ana Loreto, born in 2003 in Madeira, later moved to Porto to pursue her studies in Communication Design. Her passion for creative coding emerged during her time at the Faculty of Fine Arts at the University of Porto, inspired by coursework and workshops from previous editions of Processing Community Day. She is particularly drawn to interactive computational practices and their ability to reshape and expand our perception of reality.